AI Insights · Timothy · January 2022
Top 5 iOS School Games in Turkey Q4 2021
Discover the performance trends of the top 5 school games on iOS in Turkey for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 school games on the iOS platform in Turkey exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app performed:
Bully: Anniversary Edition from Rockstar Games saw a generally consistent weekly revenue, peaking at $118 in early November. Towards the end of the quarter, revenue experienced a decline, dropping to $45 in the last week of December.
University Empire Tycoon-Idle by Digital Things had an interesting revenue pattern, starting strong with $352 at the end of September, then fluctuating significantly throughout the quarter. The app’s revenue spiked again to $314 in the week before Christmas. Weekly downloads showed a stable trend, mostly hovering around 60-110, with a slight dip in the final weeks. Active users remained relatively steady, averaging around 800 throughout the quarter.
Teacher Simulator from Kwalee Ltd experienced significant growth in weekly downloads, starting from 973 at the end of September and peaking at 8.7K in mid-November. Revenue also saw an upward trend, reaching $59 in the final week of December. The app's active users followed a similar pattern, increasing from 2.2K at the start of the quarter to a high of 13.7K in mid-November, before stabilizing around 8.8K by the end of December.
Adventure Academy by Age of Learning, Inc. showed modest performance. Revenue was minimal, with occasional small peaks, such as $80 in early October and $30 in the last week of December. Downloads were generally low, with a notable spike to 99 in early December. Active users data is sparse but showed a small presence of 10 in late October and 59 in early December.
Anime City 3D from Anton Ptitsyn displayed a steady pattern in downloads, ranging from 8 to 63 per week, with a peak in late November. Revenue was minimal, with a peak of $38 in late November. Active users also saw a steady trend, peaking at 56 in late November but declining towards the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.